StarCraft 2 launched in July, and since most of the developers' efforts since then have gone into tweaking balance issues, fixing bugs and further developing Battle.net integration, the second part of the trilogy is still quite a ways off. So, in lieu of announcements about Heart of the Swarm, the devs are using Blizzcon to showcase the map-editing tools and encourage the community to get more involved with custom maps and game types. Using the map editor, they created internally four custom games for StarCraft 2, which they’ll soon be releasing over Battle.net for free alongside three fan creations that won a recent contest. Read on for more details.
Read more of this story at Slashdot.
Source: http://rss.slashdot.org/~r/Slashdot/slashdotGames/~3/f0hXEw2z2o0/Blizzard-Unveils-Custom-emStarCraft-2em-Game-Types-Encourages-Map-Design
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